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 Robotkind - Weapons

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Swindle11
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Swindle11


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Robotkind - Weapons Empty
PostSubject: Robotkind - Weapons   Robotkind - Weapons EmptyTue 6 Jul 2010 - 4:19

These are the weapons made by the ULH, AoF, and Aresians. The ULH updates their weapons every few years, but it is unknown if the same can be said about the Aresians.

M-3052 "Cutter"
Type: Energy Bayonet
Can be mounted on: The Battlehammer series
Length: One foot
Amount of time it can be used before needing to be charged back up: 16 hours
Weight: 3 pounds

The Cutter is the original energy bayonet created by the ULH, and despite the invention of the new CQC Plasma Bayonet, it is still in heavy use today. Shocktroopers are usually given this because of speed enhancements in their robotic suit.

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M-3065 "Battlehammer"
Type: Plasma Assault Rifle
Ammunition Capacity: 50 normal bullets, 40 plasma charges
Length: 1 foot 8 inches
Weight: 10 pounds when not loaded, 15 pounds when loaded
Caliber: .50 caliber, charged plasma

The Battlehammer is the ULH's signature weapon, and it is able to have the plasma charges set to where they aren't used when the soldier using it feels they don't need the extra firepower. It is loaded with two magazines, one for the normal bullets and the other for plasma charges. The plasma charges are strong enough to go through most soft surfaces, like the Human skin, so it is capable of killing more than one person.

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M-3067 "Battering Ram"
Type: Independent or Underslung grenade launcher
Ammunition Capacity: 15 for the independent, 1 for underslung
Length: 1 foot for underslung, 3 feet for independent
Weight: 2 pounds for underslung, 20 pounds for independent when fully loaded
Caliber: 50 mm for both types

The Battering Ram is a new design that fires a slightly larger kind of round when compared to the older
40 mm infantry grenade launchers. It can be mounted on-to the Battlehammer plasma rifle as a single-shot attachment as well.

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M-3122 "Enhanced Battlehammer"
Type: Plasma Assault Rifle
Ammunition Capacity: 70 normal bullets, 55 plasma charges
Length: 1 foot 10 inches
Weight: 13 pounds when not loaded, 17 pounds when fully loaded
Caliber: .50 caliber, charged Plasma

The Enhanced Battlehammer is merely a longer version of the original with more ammuntion capacity.

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M-3431 "Ground Pounder Mini"
Type: Mortar Launcher
Ammunition Capacity: 3 rounds
Size: 7 feet tall
Weight: 75 pounds
Caliber: 180 mm rounds

The smaller, more infantry accessible version of the Ground Pounder artillery walker, the Ground Pounder Mini is capable of giving indirect fire support to soldiers in only a small amount of time. It is regularly carried by ULH soldiers with Heavy bodies, or 3 AoF soldiers as an equivalent.

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M-3537 "Slug Launcher"
Type: Sniper Rifle
Ammunition Capacity: 30 rounds
Length: 4 feet long
Weight: 30 pounds fully loaded
Caliber: .70 caliber rounds

The Slug Launcher uses a similar loading mechanism that the Battlehammer uses, except it has 3 magazines to hold 10 rounds each. This would allow continous fire depending on how much ammunition you have. It's maximum effective range is 6000 meters.

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M-3572 "Cover Breaker"
Type: Heavy Machine Gun
Ammunition Capacity: When mounted on a vehicle it depends on how much ammunition the vehicle has, but when carried by a soldier, it usually has 1000 rounds in each ammunition box.
Length: 3 feet 6 inches
Weight: 50 pounds when fully loaded
Caliber: .60 caliber rounds

The Cover Breaker is a fairly powerful suppression gun, and because of it's weight, is usually only carried by Heavy Soldiers. When mounted on vehicles it is usually used to stop smaller enemies from taking out tanks or walkers.

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M-3576 "Limb Vaporizer"
Type: Quad-barrel Shotcannon
Ammunition Capacity: 30 shells
Length: 4 feet 5 inches
Weight: 40 pounds when fully loaded
Caliber: 45 gauge shotshells

The Limb Vaporizer Shotcannon is a step up from the shotgun that is able to be held by normal ULH soldiers, albeit with them being slowed down by quite a lot. As such, it is normally used by Heavies and is capable of not just ripping limbs, but almost literally vaporizing most opponents at close range.

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M-4002 "Battlehammer Mk. II"
Type: Heavy Plasma Assault Rifle
Ammunition Capacity: 40 normal rounds, 30 supercharged plasma bolts
Length: 2 feet
Weight: 15 pounds when not loaded, 20 pounds when fully loaded
Caliber: .55 caliber rounds, Supercharged plasma

The Battlehammer Mark Two is a heavy plasma rifle because of the fact that it's plasma bolts are charged to a much higher degree than the normal Battlehammers, and can burn through some lightly armored objects.

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M-4002 "CQC"
Type: Plasma Bayonet
Can be mounted on: The Battlehammer series
Length: 1 foot
Amount of time it can be used before requiring recharging: 10 hours
Weight: 2 pounds

The Close Quarters Combat Plasma Bayonet is a more powerful version of the Cutter because of it's stronger heat concentration in the "blade" of it. Due to the energy drain however, it can only be used for half the time that the cutter can be used.

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M-4002 "Battering Ram Mk. II"
Type: Underslung or Independent Grenade Launcher
Ammunition Capacity: 2 rounds for underslung, 25 rounds for independent
Length: 1 foot 6 inches for underslung, 2 feet 6 inches for independent
Weight: 3 pounds for underslung, 25 pounds for independent when fully loaded
Caliber: 60 mm rounds

The Batterin Ram Mark Two went with the Battlehammer Mark Two as an attachment to it. It fires a larger round than the original and also has a larger carrying capacity than the original, but still hasn't phased the original out because the original is more suited to fast assaults than the Mark Two is.

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M-4020 "Liquid Flame"
Type: Flamethrower
Ammunition Capacity: 80 gallons of varying liquid fuels
Length: The Tank is 4 feet tall, the gun itself is 1 foot long
Weight: 100 pounds when fully loaded, not including the gun which is 10 pounds

The Liquid Flame is called Liquid Flame because it fires a fuel that only ignites when it touches an organic surface, therefore making the use of it against ULH soldiers almost useless. It's weight doesn't hinder normal ULH soldiers due to it being on their back, but it is sometimes more suitable for a Heavy to carry it.

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4022 "Exploding Spear"
Type: Infantry Missile System
Ammunition Capacity: 1 missile
Length: 6 feet
Weight: 10 pounds when not loaded, 40 pounds when loaded

The Exploding Spear can be armed depending on the situation it is in, with anti-air and anti-ground missiles for their respective roles. Because of it's lightweight, it is favored among infantry for it's anti-vehicle capability.

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M-4033 "Head Warper"
Type: Heavy Pistol
Ammunition Capacity: 20 rounds
Length: 8 inches
Weight: 5 pounds when not loaded, 10 pounds when loaded
Caliber: .55 caliber

The Head Warper is named because it fires with enough force to tear a normal human's head off. It is a reliable side-arm and is often used when a Shotcannon isn't available for close-quarters fighting.

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M-4051 "Crackler"
Type: Infantry-portable Minigun
Ammunition Capacity: 45000 rounds
Size: 3 feet high, 3 feet long
Weight: 250 pounds when carrying the ammunition, and 30 pounds for the minigun.
Caliber: .40 caliber

The Crackler is the first attempt at an infantry minigun, and is successful at it's job. Because of the massive weight, only Heavies can carry it and the ammunition supply is fed through a generic feeding device. It is best used when deployed as the recoil is bad, even for Heavies.

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M-4052 "Freezer"
Type: Liquid Nitrogen Rifle
Ammunition Capacity: 20 rounds
Size: 5 feet long
Weight: 30 pounds when fully loaded
Caliber: Freezing rounds

The Freezer is the first weapon made by the ULH that's capable of freezing enemies for any amount of time. It is fairly heavy, but it can still be carried by normal humans. It is normally used in civilian pacification and as such is normally only used by the police, but the ULH military often uses it as well.

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M-4054 "Armhammer"
Type: Arm-mounted Plasma Rifle
Ammunition Capacity: 45 normal rounds, 30 plasma bolts
Size: 2 feet long
Weight: 10 pounds
Caliber: .50 caliber, charged plasma

It is simply an arm mounted variant of the original Battlehammer.

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M-4054 "Battle Knife"
Type: Arm-mounted Plasma Bayonet
Amount of time it can be used: 10 hours
Size: 1 foot
Weight: 1 pound

An arm-mounted version of the CQC bayonet.

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M-4055 "Potato Launcher"
Type: 3 Barrel Rocket Launcher
Ammuntion Capacity: 9 rockets at one time
Size: 4 feet long
Weight: 40 pounds
Caliber: 100 mm warhead

Being a very powerful rocket launcher, it can tear up the armor of most vehicles, and can also be used as an area of effect weapon on groups of infantry.

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M-4054 "Hoplite's Shield"
Type: Plasma Shield
Amount of time it can be used: 15 hours before recharge is needed
Diameter: 8 feet tall, 6 feet wide
Weight: 10 pounds

Though it is more of a riot shield than anything else, it is favored by ULH Sturmtruppen because of the fact that despite it's height and width, there is a hole that can be fired out of just above the handle that it is carried by. It is also favored by them because it increases their actual chance for survival when they close the distance between them and their enemy.

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M-4053 "Striker"
Type: Plasma Spear
Amount of time it can be used: 5 hours
Size: The handle is 10 inches long, the plasma projection is almost ten feet
Weight: 8 pounds

Though it is not exclusive to the ULH Sturmtruppen, it is their most favored weapon because of it's range and because of it's tendency to kill things on contact. Because of it's low use time, it is usually cut on as soon as it is in range, and once the damage has been done, it is cut off again. It is sometimes mounted onto the arms of other soldiers as well, for if an enemy gets too close to them.

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M-4050 "Mutilator"
Type: Rotating Plasma Blades
Amount of time it can be used: 10 hours
Size: 3 feet height and width, and the plasma projections are 3 feet long
Weight: 10 pounds

A weapon that is exclusively mounted onto Heavies, it is normally mounted onto whatever arm isn't carrying a weapon at that moment, and it features 6 blades on a spinning circle that is meant to rip apart enemies, which is why it has it's name. The blades are fixed forward in a sort of scythe shape that can be opened and closed, letting it encircle onto a certain enemy body part and burn through it, removing it.

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M-4051 "Scythe of the General"
Type: Plasma Scythe
Amount of time it can be used: 14 hours
Size: The handle is a foot long, and the plasma projection is 3 feet long from the start of the "blade" to the tip.
Weight: 5 pounds

As it's name states, this weapon is only issued to ULH Generals or Admirals, and is not only used as a sign of rank, (which, the robot body they are put in already signifies it anyway,) but as a defense weapon, obviously.

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