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Bestdragon3
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PostSubject: Fragility of the Mind (OOC)   14.09.10 14:00


The following recap is for those who are new as well as a reminder to those who have forgotten.

Years after the UnHonorable War, a group of scientists known as Pit Fiends decided to shatter the fragility of peace that was spread among the people. Before this time, they merely kidnapped people of all ages in order to experiment on them, slowly working their way to their last greatest success. The Perfect Element. This element was a potent drug that fuses with ones DNA, changing them in ways that give them great power. This was how the original "Elements" were created. Now, with the recipe lost, they had to work to create a PseudoElement that would be just as potent, if not more so then their last creation. After many years they finally created it. In order to get the best results though, they decided to test it on children, as they are going through rapid growth at their age. Seeing as they couldn't kidnap thousands of children, they sent specified scientists out to administer it to the masses, disguising it as flu shots. The results were both great, and disastrous. On the one hand, the children who survived grew abilities at a rapid rate, most of them reaching maximum potency in about a week. But all children went through problems... Cancer, tumors, lost limbs, death; these were common side effects to the PseudoElement. As such, they could not give the name Perfect Element to this batch... But they got closer... The last story progressed through the lives of a group of children effected by this, and they went through many tragedies. All of them got injured doing this experience, all of them going through everything one of their age shouldn't... But, even so, this group of children acted of their own will and found the mastermind of this operation, killing her and destroying the entirety of her base, all research lost. Or so they thought... The story now starts 10 years later, the lives of the effected slowly returning to normal as the world starts to recover from another tragedy.

Only to fall victim to another...

--------------------------------------------------------------------------------------------

If any of you want to read the full story then you can do so in the "Good Ol' Times". It's quite long, but definitely worth the read.

Anyway, as I said, I am allowing the veteran players back, as well as new people. Now, the new people will be just as strong as the veterans, so don't worry about that :P


Character Sheet

Name: (First and Last)
Gender:(Yeeeah, just in case the name didn't give it away.)
Age: (If your a veteran, add 10 years to your old age. If you're a newcomer and choose type B, then you have to choose 16-23. Otherwise you can be any age.)
Looks:(Try to either be descriptive, or provide a picture. I want to be able to see your characters this time around^^)
Personality:
Power(s):(Will be described in higher detail below.)
Negative(s):(Explained with powers.)
Job:(If you're old enough that is.)
History:(Very important this time around. For veterans, I need you to describe as briefly or as lengthy as you want, what you did the last 10 years. Now, you can keep this off the public sheet if you'd like, but I'll need to see it, as you might get perks from it. As for those who are new, I suggest getting your character involved with a veteran history wise in some way, otherwise it'll be a little hard to work in. (Example, you're their wife, or aopted daughter, best friends, ect.))


Powers
For those of you who haven't caught on, this roleplay involves superhuman abilities. Those of you who are veterans have no need to read on because your powers are capped and can't grow 'naturally' anymore. (Yes that means you can get power in another way.) For those of you who are new you get two ways to choose a power.

Type A - Point Buy System.
This system in the story means you are a natural born Alpha.

Pros
You get no negatives aside from getting tired from overuse.
You can pick exactly what you want, and can effectively have a good number of abilities.
Powers are easier to control, as they come naturally.

Cons
You are generally weaker then the other types.

This system is quite simple, you are given 30 points that you can spend on any powers that you want on the list. Each will have their own number. When you buy one, I will send you an evolution for it that you can pick, as per normal. If you buy it again however, you can either evolve from that, or pick an older evolution. If you have any points left over then that's alright, as there may be a possibility to get more points, as a natural Alpha still grows in power, albeit a bit slow. When writing then in your character sheet put the name, and the number of times you got it in your sheet.

Now, you can also pick negatives with powers to reduce the cost of it. Now, all negatives have to be confirmed with me beforehand, but here's an example so you can get the right idea.

Pyrokinesis is a 5 point ability normally, but I want it to be a bit cheaper so I can get it more. So, I decide to attach the negative that I can only use the ability through my feet. That would reduce the ability to a 3.

You can have as many negatives as you want, but they all have to be confirmed with me.

-----

Type B - Evolutionary System
This system in the story are those who were given the PseudoElement as a kid.

Pros
You get a lot of power.
You've lived with it most of your life, so you're used to it by now.

Cons
You only get 1, maybe 2 powers.
You have high physical or mental negatives to compensate for the power.

With this system you pick 1 power off the list and are given 10 evolutions in that power. If there are less, then you get to pick another power. Be warned though, the higher the number, the higher the negatives have to be in order to balance it out. I'll let you choose the negatives, but if I feel they aren't harsh enough then I will make changes to it until it is. Also, unlike Type A, you can't back track in your evolutions unless you max out that path. So once you pick one way, you stick with it until you're maxed.


Ability List (New and Improved)

Spoiler:
 





I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope. Which is what I do, and that enables you to laugh at life's realities.
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PostSubject: Re: Fragility of the Mind (OOC)   14.09.10 15:21

Name: Gabrielle Goussand
Gender: Female
Age: 24

Looks: Gabrielle has shoulder-length platinum bleached hair, with orange streaks at random intervals, which is a change from the last time any of the veterans saw her--at that time, she had light brown hair. Light brown eyes. A light tan, but she obviously seems to have been staying inside a lot lately. Very skinny, although not as much as 10 years ago. Angular face. Tall for a girl. Picture will come later.

Personality: She seems to have gone out of the bad habit of giving quipped, snide remarks at everything, and instead opts for the 'shut mouth and sit down' alternative. In general she seems to be sinisterly calm.

Power(s): Evolutionary. Umbrakinesis.
Negative(s): The bigger caliber her abilities are, the easier it is for her to lose control over them and cause hyperthermia. What I mean is that a few dogs summoned will have little hyperthermic effect, a bear would have moderate, and all of her abilities at once will cause tremendous results.

Job: Morgue attendant.

History: While Gabrielle was docile enough to stay at the UnHonorables base until she had sixteen years, she promptly left the day after her birthday, only leaving Mike, who she had grown to be good friends with, with the notice of her departure. During her teen years, she practiced her shadows a lot, making them robust and more resilient, continuing this practice even when she finally relocated herself in Los Angeles.

While she doubtlessly experimented a lot with sex, drugs and not necessarily legal gatherings.,Gabrielle considers her relationships to have contributed to her personal isolation very much, although on the surface she was tripping and giggly, gorgeous, and working as a cheap model. Gabrielle had also made herself a love interest with a medic she referred to simply as Lance.

Her private paradise came to an end by the sudden arrival of her uncle she had thought dead directly in her residence, when she was eighteen years old. After having been confronted about her substance abuse and immoral ways, she eventually flew back to Paris with her uncle, discovering he was an Alpha, and tying several loose ends left unfinished by the death of her parents.

After having officially finished high school and two years in College, she finally went back to Kansas, and started working as a morgue attendant, not because she had studied for it, but because she thought it helped her discover her personality much more.


I'm not one to believe in magic
But I sometimes have a second sight
I'm not one with a sense of proportion
When my heart still changes overnight


Last edited by Hinaoki on 03.09.11 14:47; edited 3 times in total
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PostSubject: Re: Fragility of the Mind (OOC)   14.09.10 15:29

Name: Dante Viranako
Gender: Male
Age: 16
Looks: 6'3. black hair, yellow dyed at the tips. Pale complexion. Usually wears black/gothic style clothes. Green eyes.
Personality: Social, showy, scene, and usually nice to others.
Power(s): Electrokinesis (4), Electrical Transportation (2)
Negative(s): Water (It hurts him)
Job: Unemployed, High School.
History: Lives a rather normal life, though he has a small criminal record, mostly on stuff they can't prove on him. He drives a yellow Pontiac Firebird Trans Am Edition. Carries a fake license that says he's 21. He likes to hang out with the scene crowd. He and one of his close friend Yiaraw decided to go to the concert together.
Car
Spoiler:
 



"susurrus [soo-sur-uhs]"
- (noun) As one of the most beautiful words in the English language, susurrus is defined as a soft, murmuring sound. It resembles the rustling symphony of the leaves moving across the pavement or the whisper created by the branches of the trees on a windy, autumnday. Uttering susurrus out loud also simulates the acoustics of nature’s effect; this is one of those rare words where its aesthetic, sound and feel coincide beautifully.


Last edited by Nikku on 07.10.10 14:40; edited 9 times in total
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PostSubject: Re: Fragility of the Mind (OOC)   14.09.10 17:07

The negatives were the ones you chose way back when for your power Kristy.




I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope. Which is what I do, and that enables you to laugh at life's realities.
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PostSubject: Re: Fragility of the Mind (OOC)   14.09.10 19:04

Name: Emir Smith
Gender:Male.
Age: 24

Looks:
Spoiler:
 
Large scar on his forehead now. Usually wears his Police Uniform. If not, a grey suit jacket with red silk shirt and matching grey pants with white crocodile loafers. 6'3 ft tall, Black hair and still has his Flat top, and the beard is new.

Personality:a bit calmer from his former self, though his sarcastic wit and his alcoholism still reigns though his Emotions will flare due to the fact that he gained them back. A womanizer at heart.

Power(s):Bullet Time, Regeneration, Super Accuracy & Enhanced Senses
Negative(s):Using Bullet Time will tire Emir Physically and Mentally. Regeneration would of course regenerate his limbs, though the pain is unbearable.

Job:Deputy

History:
Born in the city of Philadelphia, Pennsylvania, With his little sister Nicole, and his parents. Loan sharks hunting them down, they mostly lived into the broken-down apartment to hide from them. Emir came into the Washington Elementary School, a school that secretly trained Assassins to kill political figures. When the government saw Emir's large progress on the school's "course" and his power of Enhanced Hearing, they gave his parents ten thousand dollars to transfer him to a unknown facility. They agreed and Emir, unfortunately, suffered from abuse, experiments and seeing large executions of other children. Before this transfer happened however, his father was drafted into World War III to fight in Russia and be prepared it. His mother cracked and tried to molest both him and his sister. He shoot his own mother because of his training of being psychopathic and professional but he also shoot his sister too, as his mother got hold of her. He ran from the apartment and decided to go to the facility where he was assigned to be the Argus Project. An eye into his forehead that supposed to block and destroy the past and becoming a large mind controlled killing machine that was ready to kill who was responsible of World War III. He escaped and nearly killed almost all the staff. Emir began to go to somewhere safe and remote, so he decided on Little River, Kansas where he met a group of his own age, that had powers too.

After the events that happened 10 years ago, Emir left his group immediately to find his father, Hossarian Smith, in Russia. The last place where his father was in World War III. He traveled to Russia by black market connections, smuggling himself in trains, doing odd jobs, though Emir came back to his job of a Government Assassin for the KGB to find out who is the Russian who imprisoned him into the Argus project and made him suffer for no reason. With no luck, the agency didn't give much information, though he stayed in the job until he came to his destination to the war zone.

He begin to scavenge in the remains of the war, living on what he had and slept near the decaying bodies in the trenches. He found his father on a hill, decaying. Emir took his dog tags and buried his father on the hill, putting his pendent that his father, Hossarian, gave to him, on the make-shift cross that stick in the soil. He quit his job and swore his own life that he'll never kill for profit. He traveled to Philadelphia, getting his Father's Aston Martin V8 Volante and drove to Kansas to go back to his new family .

Emir returned back in 3 years, going back to his "Family" with a new scarred face and a new personality. Though Emir never told any of them where he gone, Since it burdened him if he told anyone about it. After returning, he immediately then concentrated on his education, mainly focusing on philosophy and world history. After he graduated, he started to stay in his room most of his time, reading on the mechanics on weapons and cars, and got a job from the police station as a deputy.




Last edited by CaR_HoPPeR on 27.11.10 1:19; edited 10 times in total (Reason for editing : Last Edit....I think :|)
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PostSubject: Re: Fragility of the Mind (OOC)   14.09.10 19:45

Dexterity is always helpful^^ Hehehe




I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope. Which is what I do, and that enables you to laugh at life's realities.
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PostSubject: Re: Fragility of the Mind (OOC)   14.09.10 20:41

Name: Joshua (goes by Josh)
Gender:Male

Age: 23

Looks:
Spoiler:
 
only he wears the bandanna on his head, and he doesn't have the bloody scar Razz

Personality: Has a good heart deep down. is a drunk, who has lacking in direction with his life. Also somewhat of a lecher.

Power(s): Cryokenisis, and Technokinesis.
Negative(s): Over-use of his power beyond his limits causes him to pass out, his ice breaking and turning to steam. Meanwhile his temperature rises to a semi-fatal level, though it can't kill him.

Job: Ice sculptor

History: He went into traveling after the events of the previous RP... he went far into the North for a while. He Built a Castle of ice while there, surrounding it with traps. (in that area, it shouldn't get hot enough to melt this). He then traveled across the ocean by himself to Japan... he lived there for a while and continued traveling west from there training most of the time, and looking for the pit fiends the whole time, though he failed to find anything. He stopped in France for a while to make sure that he learned that language (he has learned several languages on his travels). Later he eventually returned to America, and became a registered Alpha. After searching the world for any trace of the pit fiends and finding them apparently completely gone, he slipped into a depression. He has become a bit of a drunk. He has given little hope left in his life without anything for him to really do anymore. Though... he still keeps on training with his powers as he has done for most of the past 10 years.


Also he may have gone insane as he constantly references to "Chonko! he is the magical flying bunny king!" jk Razz




Last edited by ColinEtzel on 15.09.10 17:42; edited 1 time in total
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PostSubject: Re: Fragility of the Mind (OOC)   14.09.10 20:42

Name: Saul Coronado
Gender: Male
Age: 26
Looks: A big hand shaped scar on his face, a broken jaw, a mechanical voice, brown messy hair, lightning green eyes, and wears a black shirt and black shorts.
Personality: Courageous and Cunning, Smart and Quiet
Power(s): Mind Control and Possession
Negative(s): When possessing someone if main body dies, he dies.
When using the Suicide attack, powers are turned offline for 24 hours.
Mind Control requires lots of concentration.
Job: Assassin
History: After the events of The Post UnHonorable War Saul was rescued from stasis by an unknown group. There at their camp they taught Saul thh ways of an assassin and sent him to kill several people.


The internet is no longer just a land of videos and forums.
I have observed the great idiots of America from all over the internet.
I have lived among the Bronies, Redditers, Furry Clan, Tumblers, and Whovians.
I have watched virtual cities rise and fall, both because of strife, or because of trends.
I have wandered to many great forums across the internet and observed many different places.
I am the Wanderer and I have traveled through the many planes of existence that is the Internet.
I have learned a lot about this world and realize I know nothing about it at all. Thus I will continue to wander.
I am no longer a commander, I am no longer a Queen, I am The Wanderer
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PostSubject: Re: Fragility of the Mind (OOC)   14.09.10 21:19

Name: Ariel Danark
Gender: Female
Age: 24
Looks: 5'10", 145 lbs, pale skin, dark hair to her middle back, dark brown eyes, no glasses this time! =P, usually found wearing simple, dark clothes
Personality: Reserved, usually in a dark mood, says very little even to those she knows
Power(s): Entropy and Geokenisis
Negative(s): If she uses her powers too much she suffers from severe migraines
Job: She doesn't really have a job as she roams the city streets. She takes what she needs, even if that means stealing as she has no income
History: That will come out later ; )




I don't care about what happens to you // But maybe I need you

I will destroy you, if it is the last thing I do // You've worked too hard to have your happiness destroyed
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PostSubject: Re: Fragility of the Mind (OOC)   15.09.10 17:42

changed Josh's Job... and done with changing him XP


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PostSubject: Re: Fragility of the Mind (OOC)   15.09.10 19:14

Name: Alevon Drey
Gender:Male
Age: 24 (if this is wrong, I'll edit it later)
Personality: In complete control of his overwhelming emotions and his multiple personalities, Alevon is now a very calm individual who seems to lack reaction when compared to his past self...his bloodlust and drive for power is now evident...he may seem a little bipolar, in that he is calm and intellectual in nearly every situation, and yet has a very different level of sanity in combat, on occasion


Looks:
Spoiler:
 
(I don't have a picture of the current him yet, I'll put one up later)
He wears a black skin-tight t-shirt like piece of clothing (underarmor), his hair is longis, some of his hair hangs down in the front...he wears black everything else...no other descriptive properties other than those listed in history...he is 5' 10" without the suit, and 7' 2" with the suit

Power(s): Timeframe manipulation, molecular dissipation

Negative(s): Alevon has the potential to have a heart attack with over usage

Job: Other than college, he doesn't do anything...though he has, on occasion, gone pit-busting with Mike

History: Alevon, over the course of his 10 years, has done the following: misc. pit busting with Mike (verified by Best), Alevon attends college for about 4 years, he studies foreign languages (Latin, Japanese, French, German, (I forget the other language))...he would be working on his special suit for about 5 years (during college), the suit is 7 feet tall and there is a picture of it in my art section, it's called the "Wraith Suit"...he has his eye color changed to red, he has his canines enhanced so they are slightly longer and pointy, and he now has a thought transmitter allowing him to speak via thought...he spends all of his time locked in his room, tinkering with his suit...he occasionally goes out to test the suit, and to peer into the nearby forest for unknown reasons....all of his things are kept spotlessly clean...the last 3 years of the ten years is unknown to anyone (verified by Best)...in school, he would be as he always was, quiet, top of his class...he chats around with a few classmates and goes out occasionally, but does not make any true friends or partners (girlfriends)

EDITED


Sasha Blause:
 


Last edited by TSDZ_President on 23.09.10 18:24; edited 2 times in total
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PostSubject: Re: Fragility of the Mind (OOC)   15.09.10 19:30

WOAH WOAH WOAH! hold the phone... TS's Alevon has implants and bodily modifications... that doesn't work... as best said, our regenerative powers would set our bodies right and fix that sort of thing... best, me and TS had a long talk about this stuff! you can't have stuff in your body with the regenerative path that we chose!


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PostSubject: Re: Fragility of the Mind (OOC)   15.09.10 19:35

Woah, I guess that puts piercings and tattoos out of the question. Though I think the regenerative effects are nulled if they're self-applied, or applied by somebody who has traces of your DNA on their tools.


I'm not one to believe in magic
But I sometimes have a second sight
I'm not one with a sense of proportion
When my heart still changes overnight
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PostSubject: Re: Fragility of the Mind (OOC)   15.09.10 20:03

yeah, what hina said


Sasha Blause:
 
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PostSubject: Re: Fragility of the Mind (OOC)   15.09.10 20:49

Indeed... but what the hell!?... I asked If I could put the damn force-field generator that I CARRY INSIDE MY DAMN SHIRT STRAPPED TO MY CHEST 24/7 inside me, and best said that it would be destroyed, so the same would go with your stuff even if it had your DNA on it. Best said that it would be altered because that isn't how your body is normally, so it still wouldn't allow these damn implants... and if it did, then Josh could have his damn equipment implanted into himself, especially since it would be coated in his damn DNA <_<...


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PostSubject: Re: Fragility of the Mind (OOC)   15.09.10 21:04

Problem solved.




I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope. Which is what I do, and that enables you to laugh at life's realities.
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PostSubject: Re: Fragility of the Mind (OOC)   15.09.10 21:05

k *hugs best*


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PostSubject: Re: Fragility of the Mind (OOC)   16.09.10 14:20

Uh best do I only get one power? Hard to understand large walls of text DX


"susurrus [soo-sur-uhs]"
- (noun) As one of the most beautiful words in the English language, susurrus is defined as a soft, murmuring sound. It resembles the rustling symphony of the leaves moving across the pavement or the whisper created by the branches of the trees on a windy, autumnday. Uttering susurrus out loud also simulates the acoustics of nature’s effect; this is one of those rare words where its aesthetic, sound and feel coincide beautifully.
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PostSubject: Re: Fragility of the Mind (OOC)   16.09.10 17:21

it is based off of a point system XP... and if you are choosing the injection option... well then you get one that you have to max out then you may take another, or advance that one more.


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PostSubject: Re: Fragility of the Mind (OOC)   16.09.10 17:47

Point system is like buying food.

You buy one apple, one pear, and one orange.

OR

You can buy 2 apples and an orange. ect.

For each one that you buy you get an evolution in it, more evolutions mean more power. So, when you buy, say however many powers you want that you can buy, and how many times you bought it.




I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope. Which is what I do, and that enables you to laugh at life's realities.
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PostSubject: Re: Fragility of the Mind (OOC)   16.09.10 21:29

Name: Raine Marlow
Gender: female
Age: 17
Looks: Long, straight, ice-blonde hair with turqoise highlights. straight across bangs. Green eyes with lots of dark makeup, dark eyebrows. Many piercing including her ears, nose, lip, tongue, eyebrow, collar bone, back of the neck and belly button. Curvy but thin, tall and long limbed. wears a mix of tight clothes and ill-fitting clothes.
Personality: Edgy and dark, Raine is sour and nonchalant most of the time. She doesn't care about anything or anyone, even herself. to stay alive though she will protect herself. Her addiction to heavy drugs has left her mentally weak. She is easily distracted.
Power(s): Power Nulifier and Portal Creation.
Negative(s): none.
Job: none.
History: Raine's always been a troubled child, and she got into the drugs and alcohol at an early age. Her parents were nice people but she just got caught in the wrong crowd and she decided to run away from home. She's still pretty smart, even though she didnt finish highschool, because she'd stay with a friend who was attending college and she'd read their books. But ever since her friend died in a car accident, a couple of months prio to this RP, she's been getting high any way she can and slowly turning herself into an empty shell.
Raine had still been living with her friend when one night in an alleyway near a bar, she had been shooting up with meth and had gone overboard. She had had a fight with her friend so she had childishly ran away. Ariel had happened to be coming out of the bar, tipsy, and she came upon Raine and took her to the hospital. Before Raine's friend had taken her home with him the two had exchanged numbers, half-heartedly telling each other that they'd stay in touch. They both knew they would though. They've had a somewhat mutual if prickly friendship ever since.
This event happened five years prior to this RP.


*picture will be available soon*

edited*


Last edited by Dream_Angel on 10.10.10 22:47; edited 1 time in total
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Nurellia
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PostSubject: Re: Fragility of the Mind (OOC)   17.09.10 22:15

Character Sheet

Name: Tsinanae’Kirunometzkie Shinou, aka TK Shinou

Gender: Female.

Age: 23

Looks: She's 5'5'' now. (Naw I didn't feel like editing this drawing, yeah I am just that lazy.)
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TK on a regular day
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Updated:
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/
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Personality: Calm (sometimes), observant (a lot), assertive, energetic and a horrible lier but good at hiding things. She’s also very kind and tries to understand every side of almost every situation although she knows how to be belligerent if need be.

Power(s): Teleportation, Aerokinesis

Negative(s): If used too long she has nosebleeds, headaches or numbness occurring on random body parts.

Job: Factory worker during the day, dance performer during the nights and if she has nights off she dances still in her home or in a forest.

History: Being torn apart mentally from killing her own “mother”, (aka the head of the pit fiends) TK has been living in the wild with Jessica, (now great friends) learning constructive techniques and things as such for 3 years to help her with her life. TK's learned crafting but only of natural weapons, CQC, tracking, farming, endurance, and becoming almost invincible when she's back in the wild. TK can also go months without eating due to her fasting with Jessica. Also, her sneezing is no longer an issue.

After the skills had been mastered, TK has been working at a factory during the day and as a dance performer at night during weekdays. She's a performer for hire those days. She enjoys the time she has with her interesting “misfit-ish” family. (Emir, Angela, Tyler and Akihiro). She takes the weekends to walk the city or any forest that she can think of. TK’s entire view of life is different and she searches for concealed truths about anything that she feels she should, just for her information.


TK caries around a sensu that she considers her toy only because she hand made it and its her weapon. Its a 2 in 1 thing for her, a sensu one moment and a ringblade the next. She only uses the ringblade whenever she's serious. Update: TK also possesses a pair of deadly sharp 15'' nails on either end of a long 3 meter chain that is 3 inches thick. Another toy of TK's that she hand crafted.


Last edited by Nurellia on 19.12.10 22:37; edited 8 times in total
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Day of Light
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PostSubject: Re: Fragility of the Mind (OOC)   17.09.10 22:49

Added an epically long history.


I'm not one to believe in magic
But I sometimes have a second sight
I'm not one with a sense of proportion
When my heart still changes overnight
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http://hinaoki.weebly.com/
CaR_HoPPeR
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PostSubject: Re: Fragility of the Mind (OOC)   17.09.10 22:53

Not long, but very epic. ^^

I can make a very interesting history, just that my imagination is more of a brick right now.
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Zentaku
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PostSubject: Re: Fragility of the Mind (OOC)   17.09.10 23:01

lol... my guy just traveled around trying to find any pit, and training his powers... then not able to find any gave up and went back to america, registered himself, opened up a profitable business that is ludicrously easy for him, and became depressed and a drunken lecher Razz.


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